Mark Beaulieu

(858) 208-7343   markbeau@mac.com   12538 Chetenham Lane, San Diego CA                          April 2005

Senior application developer. Twelve years developing wireless web and services applications, successfully building, designing, and directing software projects based on Windows, .NET, Sun, Macintosh, UNIX, BREW, J2ME, 802.11b, and CDMA systems. Excellent experience in code development, professional services and technical marketing.

Experience

Wireless Internet & Web

Mobile Telecommunications

Software Applications

Multimedia Software

Database Development

User Interaction

Responsibilities

Business Development & Strategy

Chief Wireless Architect

Director Engineering Technology

Wireless Research and Reporting

Project Management

Team Leader

Creative and resourceful solutions; a track record of successful systems; direct end-customer & partner relationships; developing a close-knit production team; rapid prototyping; and delivering products to new markets. Research knowledge encompasses wireless, multimedia, software development, and database technologies, financial and marketing planning. Well versed in industry trends, commercial forces, directions, and end-user targets with very strong writing, communication and teaching skills.

Development environments: C, C++, C#, .NET, Perl, Java, Windows, ASP, UNIX, Linux, Macintosh, BREW, J2ME, Magic Cap, NT, Object-oriented C, Visual Studio 2005, Eclipse, Visual Basic, MS Access, SQL Server, HTML, XML, WML, i-mode, Telescript. Applications Developed: wireless mobile applications, Internet client & server web page generation, voice switching, application servers, mapping, user interface, spreadsheets, dispatch, typesetting, parsing tools, web maintenance tools, graphic and font editors, database publishing. Industries: sports, gaming, publishing, police, inspection, banking, travel, airline. Media Tools: VISIO, PowerPoint, Word, Excel, FrameMaker, Photoshop, Illustrator, FrontPage, Flash, Dreamweaver, SuperCard, and Sound Forge.

Senior Software Engineer
Digital Orchid, San Diego
October 16, 2003 -
March 31 2005
Digital Orchid Logo

Developed IP-networked, real-time wireless software on BREW & J2ME platforms in C++ and C. Specified and wrote code for sports and entertainment applications and server infrastructure with close-knit creative, development and testing team.http://www.digitalorchid.com

§         Wrote realtime stream processor and replayer for NASCAR permitting 43 cars to display telemetry on wireless phones.

§         Architected, prototyped in C#.NET automated content service replacement for existing content generation application server.

§         Wrote encrypted financial transaction system for Caliente Spanish gambling applications - specialized in two tier server database code.

§         Developed realtime NHL sports server for 15 simultaneous games.

§         Mentored, trained employees on key server and wireless Internet mechanics including release process for NSTL and BREW Extranet.

§         Restructured handset, carrier and product databases and reporting tools for scalable product configuration and handset extension.

§         Developed wireless database language, wireless markup language.

Director Enterprise Projects
Qualcomm Inc, San Diego
May 2001 - November 2001


Qualcomm Logo 

Developed enterprise software projects and created training program for Qualcomm's Binary Runtime Environment for Wireless (BREW). http://brew.qualcomm.com

§         Initiated key meetings with key enterprise customers. With IBM, researched client, server, and tools resulting in strategic partnership providing a standard platform and industry recognition.

§         Made strategic changes to server architecture. (patent pending)

§         Developed BREW training program, served as lead instructor, attracted enterprise customers.

§         Hired new team and created process to engage multiple enterprise projects.

§         Analyzed competitive and partner technology architectures.

§         Mentored employees on key wireless Internet mechanics.

 

Chief Wireless Architect
Lutris Technologies, Santa Cruz
April 17, 2000 - April 17,2001

 

 


 

Developed J2EE wireless application technology for Lutris based on the open source Enhydra Application Server. Enhydra uses XMLC as a wireless publishing model for Java 3-tier architectures. Worked across all lines of the company in consulting services and in pre-sales engineering development.http://www.lutris.com

§         Developed wireless targeted services program that supported sales.

§         Directed wireless demos for professional services.

§         Extended platform architecture to include GPS and i-mode.

§         Educated company on wireless technology and business.

§         Created, funded, and managed wireless lab.

§         Developed vertical market and wireless business plans.

§         Wrote white papers. Presented at conferences and trade shows.

 

Senior Software Engineer
ICRAS/General Magic Sunnyvale
December 8, 1997-April 15, 2000

 


 

Designed and programmed over a dozen wireless handheld Internet SQL applications working directly with customers, development, and VARs. Provided innovative wireless user interfaces and data access software for the DataRover handheld communicator using 802.11b wireless Ethernet.

§         Developed with MagicCap RAK - Remote Access Kit to rapidly develop handheld applications that communicate with corporate databases.

§         Designed SQL databases for MS SQL Server, MSAccess, Informix, and Oracle.

§         Rapidly built and documented numerous business applications for field use - ticketing, inspection, dispatch, monitoring, health care.

 

Director of Product Development
Vivid Travel Network,
San Francisco
August 5, 1996 - June 18, 1997


Directed the Java-based design for a family of Internet, Intranet, and Extranet tools, which enabled licensed affiliate web sites to deliver unique editorial and advertising destination content in 25 languages.

§         Wrote key planning documents, defined and acquired tools, RFP, proof of concept.

§         Produced product release plan and successful affiliate business plan incorporating development and design teams.

§         Balanced business objectives with current technology in making build and buy decisions.

Senior Software Engineer
Sony New Technology, Monterey
July 21, 1993 - July 21, 1996


Designed, programmed, prototyped new PDA products Magic Cap and Telescript systems using the Macintosh MPW.

§         Produced OAG FlightLine, NTN game service, PCFN MagicBroker stock and option trading, and Farcast personal news service. This included concept, interface, coding, and focus group testing.

§         Contracted outside user interface companies, wrote specifications for client legacy servers, and managed party software suppliers.

§         Initiated and designed Sonysoft division Internet web site.

Founder/Technology Director
Digital Lantern, Mountain View

November 1992 - June 1997

 

Founded, researched, programmed, marketed The Digital Cities Restaurant Guide, an in-depth geocoded personal digital assistant application based in HyperCard and SuperCard. Its innovative map-based interface was featured in Wired Magazine July 1993. Developed web tools including a unique template based parser, .ASP server and Access/SQL database to operate a 1,000,000 hit a month web site. Expanded business to three counties. Sold "Digital Cities" name to AOL Digital Cities Group. (www.digitallantern.net)

Senior Software Engineer/
Technical Research Planner

Metaphor Computer Systems,
Mountain View
1986-October 1992

 

 

  metaphor

Made software applications which communicate and can be visually with a CapsuleT. Used object-based C in a UNIX development environment.

§         Designed, coded, and presented spreadsheet to customers. Innovations in user interface and with time calculation functions.

§         Managed multilingual spelling checker implementation.

§         Investigated, planned, and developed end of the decade computing, multimedia business plans for Patriot Partners with Apple & IBM.

§         Planned 3rd party development program, coordinated IBM localization development, including UNICODE planning. Worked with Japanese IBM managers.

§         Created multi-platform multimedia center. Created early QuickTime movie "The Revolution will not be Televised."

EDUCATION

Post Graduate

Ph.D. (begun) in Computer Science at University of California, Irvine. (TA)

Graduate

M.F.A. with honors from University of California at Davis. (TA)

Undergraduate

B.A. with honors from Trinity University, San Antonio, Texas

OTHER EXPERIENCE

Author 2002
Addison Wesley, San Francisco

Researched and wrote Wireless Internet Applications and Architecture (Addison Wesley, December 2001) with teacher support guide for colleges. A comprehensive 632 page three part book that explains the software and telecommunications development process. Part I, the Introduction to the Wireless Internet covers principles and wireless opportunities featuring an in-depth analysis of i-mode. Part II, Wireless Internet Applications describes process, personas and examples for every wireless device family. Part III, Wireless Internet Architecture, shows server and development solutions using XML and application servers.

Co-Author 1993
vivid publishing, Mountain View

Co-authored and researched Multimedia, Demystified a comprehensive, highly popular 288-page book revealing the roles and processes involved in creating the full range of industry multimedia projects. Produced for Apple Computer's Multimedia Development Program. Widely used as a teaching reference. (Apple Press, 1993; Random House 2nd edition, 1994).

 

1978-1986

Aldus (Adobe), Island Graphics, Via Video, ViewTech, Forethought (now Microsoft), Metatext, Media Plan, and Canon.

Senior Software Engineer, Software Engineering Manager, Project Lead, Programmer, Analyst

 

Speaker     Seybold Publishing., CTIA, PCIA, TED, Digital World, TAPE1. Attend COMDEX, CES, SIGGRAPH

Artist          16mm film, photography, video, computer graphics, large scale super-realistic painting in collections.

Educator   Developed and taught BREW courses at Qualcomm 2001. Developed and taught "Understanding Media: The Individual and Society with Marshall McLuhan" at SFSU Multimedia Studies Program 1Q,3Q 1996.

 

Resume of Mark Beaulieu can be found at http://www.digitallantern.net/wiaa/mb.htm