Mark Beaulieu
(858) 208-7343
markbeau@mac.com 12538 Chetenham Lane, San Diego
CA
April 2005
Senior application developer. Twelve years developing wireless web and services applications, successfully building, designing, and directing software projects based on Windows, .NET, Sun, Macintosh, UNIX, BREW, J2ME, 802.11b, and CDMA systems. Excellent experience in code development, professional services and technical marketing.
|
Experience Wireless Internet & Web Mobile Telecommunications Software Applications Multimedia Software Database Development User Interaction |
Responsibilities Business Development & Strategy Chief Wireless Architect Director Engineering Technology Wireless Research and Reporting Project Management Team Leader |
Creative and resourceful solutions; a track record of successful systems; direct end-customer & partner relationships; developing a close-knit production team; rapid prototyping; and delivering products to new markets. Research knowledge encompasses wireless, multimedia, software development, and database technologies, financial and marketing planning. Well versed in industry trends, commercial forces, directions, and end-user targets with very strong writing, communication and teaching skills.
Development environments:
C, C++, C#, .NET, Perl, Java, Windows, ASP, UNIX, Linux, Macintosh, BREW,
J2ME, Magic Cap, NT, Object-oriented C, Visual Studio 2005, Eclipse, Visual
Basic, MS Access, SQL Server, HTML, XML, WML, i-mode, Telescript. Applications Developed: wireless mobile applications,
Internet client & server web page generation, voice switching, application
servers, mapping, user interface, spreadsheets, dispatch, typesetting, parsing
tools, web maintenance tools, graphic and font editors, database publishing.
Industries: sports, gaming, publishing, police, inspection, banking,
travel, airline. Media Tools:
| Senior Software Engineer |
Developed IP-networked, real-time wireless software on BREW & J2ME platforms in C++ and C. Specified and wrote code for sports and entertainment applications and server infrastructure with close-knit creative, development and testing team.http://www.digitalorchid.com
§
Wrote realtime stream processor and replayer for NASCAR permitting 43
cars to display telemetry on wireless phones. § Architected, prototyped in C#.NET automated content service replacement for existing content generation application server.
§
Wrote encrypted financial transaction system for Caliente Spanish gambling
applications - specialized in two tier server database code. § Developed realtime NHL sports server for 15 simultaneous games. § Mentored, trained employees on key server and wireless Internet mechanics including release process for NSTL and BREW Extranet.
§
Restructured handset, carrier and product databases and reporting tools
for scalable product configuration and handset extension.
§
Developed wireless database language, wireless markup language. |
|
Director Enterprise Projects
|
Developed enterprise software projects and created training program for Qualcomm's Binary Runtime Environment for Wireless (BREW). http://brew.qualcomm.com
§
Initiated key meetings with key enterprise
customers. With IBM, researched client, server, and tools resulting
in strategic partnership providing a standard platform and industry
recognition.
§
Made strategic changes to server architecture. (patent pending) §
Developed BREW training program, served as lead instructor,
attracted enterprise customers.
§
Hired new team and created process to engage multiple enterprise projects.
§
Analyzed competitive and partner technology architectures. §
Mentored employees on key wireless Internet
mechanics. |
|
Chief Wireless Architect
|
Developed J2EE wireless application technology for Lutris based on the open source Enhydra Application Server. Enhydra uses XMLC as a wireless publishing model for Java 3-tier architectures. Worked across all lines of the company in consulting services and in pre-sales engineering development.http://www.lutris.com § Developed wireless targeted services program that supported sales. § Directed wireless demos for professional services. § Extended platform architecture to include GPS and i-mode. § Educated company on wireless technology and business. § Created, funded, and managed wireless lab. §
Developed vertical market and wireless business
plans. §
Wrote white papers. Presented at conferences and
trade shows. |
|
Senior Software Engineer
|
Designed and programmed over a dozen wireless handheld Internet SQL applications working directly with customers, development, and VARs. Provided innovative wireless user interfaces and data access software for the DataRover handheld communicator using 802.11b wireless Ethernet. §
Developed with MagicCap RAK - Remote Access Kit to
rapidly develop handheld applications that communicate with corporate
databases. § Designed SQL databases for MS SQL Server, MSAccess, Informix, and Oracle. §
Rapidly built and documented numerous business
applications for field use - ticketing, inspection, dispatch, monitoring,
health care. |
|
Director of Product Development
|
Directed the Java-based design for a family of Internet, Intranet, and Extranet tools, which enabled licensed affiliate web sites to deliver unique editorial and advertising destination content in 25 languages. § Wrote key planning documents, defined and acquired tools, RFP, proof of concept. § Produced product release plan and successful affiliate business plan incorporating development and design teams. §
Balanced business objectives with current technology
in making build and buy decisions. |
|
Senior Software Engineer
|
Designed, programmed, prototyped new PDA products Magic Cap and Telescript systems using the Macintosh MPW. § Produced OAG FlightLine, NTN game service, PCFN MagicBroker stock and option trading, and Farcast personal news service. This included concept, interface, coding, and focus group testing. § Contracted outside user interface companies, wrote specifications for client legacy servers, and managed party software suppliers. §
Initiated and designed Sonysoft division Internet web
site. |
|
Founder/Technology Director |
Founded, researched, programmed, marketed The Digital
Cities Restaurant Guide, an in-depth geocoded personal digital assistant
application based in HyperCard and SuperCard. Its innovative map-based
interface was featured in Wired Magazine July 1993. Developed web tools
including a unique template based parser, .ASP server and Access/SQL database
to operate a 1,000,000 hit a month web site. Expanded business to three
counties. Sold "Digital Cities" name to AOL Digital Cities Group.
(www.digitallantern.net) |
|
Senior Software Engineer/ metaphor |
Made software applications which communicate and can be visually with a CapsuleT. Used object-based C in a UNIX development environment. § Designed, coded, and presented spreadsheet to customers. Innovations in user interface and with time calculation functions. § Managed multilingual spelling checker implementation. § Investigated, planned, and developed end of the decade computing, multimedia business plans for Patriot Partners with Apple & IBM. § Planned 3rd party development program, coordinated IBM localization development, including UNICODE planning. Worked with Japanese IBM managers. §
Created multi-platform multimedia center. Created
early QuickTime movie "The Revolution will not be Televised." |
EDUCATION
|
Post Graduate |
Ph.D. (begun) in Computer Science at University of
California, Irvine. (TA) |
|
Graduate |
M.F.A. with honors from University of California at Davis.
(TA) |
|
Undergraduate |
B.A. with honors from Trinity University, San Antonio,
Texas |
OTHER EXPERIENCE
|
Author 2002 |
Researched and wrote Wireless
Internet Applications and Architecture (Addison Wesley, December 2001)
with teacher support guide for colleges. A comprehensive 632 page three part
book that explains the software and telecommunications development process.
Part I, the Introduction to the Wireless Internet covers principles
and wireless opportunities featuring an in-depth analysis of i-mode. Part II,
Wireless Internet Applications describes process, personas and
examples for every wireless device family. Part III, Wireless Internet
Architecture, shows server and development solutions using XML and
application servers. |
|
Co-Author 1993 |
Co-authored and researched Multimedia,
Demystified a comprehensive, highly popular 288-page book revealing the
roles and processes involved in creating the full range of industry
multimedia projects. Produced for Apple Computer's Multimedia Development
Program. Widely used as a teaching reference. (Apple Press, 1993; Random
House 2nd edition, 1994). |
Speaker Seybold Publishing., CTIA, PCIA, TED, Digital World, TAPE1. Attend COMDEX, CES, SIGGRAPH
Artist 16mm film, photography, video, computer graphics, large scale super-realistic painting in collections.
Educator Developed and taught BREW courses at Qualcomm 2001.
Developed and taught "Understanding Media: The Individual and Society with
Marshall McLuhan" at SFSU Multimedia Studies Program 1Q,3Q 1996.
Resume of Mark Beaulieu can
be found at http://www.digitallantern.net/wiaa/mb.htm